Scince we are on who plays Magic the Gathering. I decided to make Star Craft a CCG.Author: Tyrant~|TOA| ()
Date: 2000-05-15 00:00:00
Ok, here it goes. If you have ever played Battle Tech the card game you will understand this completely.
OK, First start with Card Types.
Vaspene and Crystal You have cards much like lands. You place 10 counters on each when they are in play.
These would be your buildings. They would have a Mineral cost (Crystal and gas)
They would then come into play face down with counters on them (building time)
Each turn you remove one counter. Then it comes into play. Then you can use the buildings ability (example: Engeneering Bay, two types. When it comes into play it is either armour or weapon upgrade.)
Buildings with addons will have a diffrent card pile for the addon upgrades.(like cloaking or lockdown)
You start with your command center in play. Your command center will outline your races ability, and what ever bonuses you have. There are the tree races and each race will have 3 diffrent command centers for variety.
You would draw 7 cards from your regular deck and 3 from your Ugrades deck. Each turn you draw one from your main deck, and each time a building wich has an upgrade is made you draw from the upgrade pile.
You can have upto 15 cards at one time before you need to discard.
Cards wich have an ability that requires time (cloaking, Lockdown stasis) all will require counters, when in use, or the target amount is ment you can remove counters.
(example: A wraith would require 3 counters, to attack once cloaked, lockdown would require 6 counters to lock something down for 3 turns.)
This is just off the top of my head. If interested. I can make a good set of rules and card descriptions as well as a demo card. Only if you are interested.
I think it would make a cool game.
Scince we are on who plays Magic the Gathering. I decided to make Star Craft a CCG. - Tyrant~|TOA| - 2000-05-15 00:00:00
-Cool idea! - Reed - 2000-05-15 00:00:00